Witch-Maw Nephilim [Guildpact]

Witch-Maw Nephilim [Guildpact]

Witch-Maw Nephilim [Guildpact]

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Set: Guildpact
Type: Creature — Nephilim
Rarity: Rare
Cost: {G}{W}{U}{B}
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.

We do not accept returns of card singles or any opened product. Opened product is anything purchased with sealed plastic wrapping, tape, or sticker seals. For example, if an official plastic-wrapped box of card packs was bought and the main unit was opened, even if the packs inside are sealed, we will not accept this as a return nor would it be eligible for a refund. 

Special Ordered items are not eligible for return or refund.

Any returns must be completed within 7 days of the purchase date and accompanied by the original receipt as proof of purchase.

Good AF Games reserves the right to deny any return.